URL:
  <http://gna.org/bugs/?16568>

                 Summary: Bombarding doesn't count as an action for
'unitwaittime'
                 Project: Freeciv
            Submitted by: jtn
            Submitted on: Saturday 08/28/10 at 19:44
                Category: None
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: Ready For Test
             Assigned to: jtn
        Originator Email: 
             Open/Closed: Open
                 Release: trunk r17877
         Discussion Lock: Any
        Operating System: None
         Planned Release: 2.3.0

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Details:

The 'unitwaittime' server option, added in patch #1500, solves the double
move problem by enforcing a minimum time between actions in one turn and the
next. However, bombarding doesn't currently count as such an action, so you
can bombard once at the end of one turn and immediately again in the next.
(I'm guessing bombarding wasn't implemented when the patch was originally
written.)



    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Saturday 08/28/10 at 19:44  Name: trunk-bombard-unitwaittime.diff 
Size: 541B   By: jtn
trunk r17877: count bombarding as an action for unitwaittime purposes
<http://gna.org/bugs/download.php?file_id=10052>

    _______________________________________________________

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  <http://gna.org/bugs/?16568>

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