URL: <http://gna.org/bugs/?16568>
Summary: Bombarding doesn't count as an action for 'unitwaittime' Project: Freeciv Submitted by: jtn Submitted on: Saturday 08/28/10 at 19:44 Category: None Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: jtn Originator Email: Open/Closed: Open Release: trunk r17877 Discussion Lock: Any Operating System: None Planned Release: 2.3.0 _______________________________________________________ Details: The 'unitwaittime' server option, added in patch #1500, solves the double move problem by enforcing a minimum time between actions in one turn and the next. However, bombarding doesn't currently count as such an action, so you can bombard once at the end of one turn and immediately again in the next. (I'm guessing bombarding wasn't implemented when the patch was originally written.) _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Saturday 08/28/10 at 19:44 Name: trunk-bombard-unitwaittime.diff Size: 541B By: jtn trunk r17877: count bombarding as an action for unitwaittime purposes <http://gna.org/bugs/download.php?file_id=10052> _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?16568> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev