Follow-up Comment #1, patch #1770 (project freeciv):

update to current trunk

from bitvector.c:

There are two types of bitvectors defined in this file:
(1) bv_*  - static bitvectors; used for data which where the length is fixed
(number of players; flags for enums; ...). They are named bv_* and the macros
BV_* are defined.
(2) dbv_* - dynamic bitvectors; its size is not known a priori but defined by
the player (map known bitvectors). This bitvectors are given as 'struct dbv'
and the information can be accessed using the functions dbv_*(). They uses
the BV_* macros.


(file #10057)
    _______________________________________________________

Additional Item Attachment:

File name: 20100828-07-trunk-define-dynamic-bitvector-dbv.patch Size:7 KB


    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?1770>

_______________________________________________
  Nachricht geschickt von/durch Gna!
  http://gna.org/


_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to