Follow-up Comment #1, patch #1770 (project freeciv):
update to current trunk
from bitvector.c:
There are two types of bitvectors defined in this file:
(1) bv_* - static bitvectors; used for data which where the length is fixed
(number of players; flags for enums; ...). They are named bv_* and the macros
BV_* are defined.
(2) dbv_* - dynamic bitvectors; its size is not known a priori but defined by
the player (map known bitvectors). This bitvectors are given as 'struct dbv'
and the information can be accessed using the functions dbv_*(). They uses
the BV_* macros.
(file #10057)
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File name: 20100828-07-trunk-define-dynamic-bitvector-dbv.patch Size:7 KB
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