URL: <http://gna.org/bugs/?16665>
Summary: update hit point calculation for killunhomed Project: Freeciv Submitted by: syntron Submitted on: Mittwoch 08.09.2010 um 23:26 Category: general Severity: 3 - Normal Priority: 3 - Low Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.2.2 Discussion Lock: Any Operating System: None Planned Release: 2.2.3,2.3.0 _______________________________________________________ Details: ensure that the hit points of the unit are reduced even if they were increased before (due to barracks, ...); thus with killunhomed > 0 a unit would life only for unit->hp / killunhomed turns example: unit->hp = 20 killunhomed = 2 => unit dies latest after 10 turns (and it is not possible to keep it alive by moving it or something else) (kind of preparation patch for patch #1936) _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Mittwoch 08.09.2010 um 23:26 Name: 20100908-09-trunk-update-hit-point-calculatiuon-for-killunhomed.patch Size: 0B By: syntron <http://gna.org/bugs/download.php?file_id=10248> _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?16665> _______________________________________________ Nachricht geschickt von/durch Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev