Follow-up Comment #3, bug #16764 (project freeciv): >> Btw, isn't anyway to have multi-bytes characters in those >> nations? > > It feels like it would be nice, but see e.g. bug #16750. I don't > know if the ASCII-only policy in strings is just a technical > limitation or a deliberate policy.
Couldn't it be just an encoding problem? Maybe not since English strings have very low chances to have a such character. We may use a special format for using unicode for the nation files, like using U+xxx in the strings to symbolize the special characters, and convert them when loading the rulesets? _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?16764> _______________________________________________ Message posté via/par Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivfirstname.lastname@example.org https://mail.gna.org/listinfo/freeciv-dev