Summary: Context menu: Take AI player fails
                 Project: Freeciv
            Submitted by: handuman
            Submitted on: Sunday 10/17/10 at 07:58
                Category: client-gtk-2.0
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 2.2.3
         Discussion Lock: Any
        Operating System: None
         Planned Release: 



The _Take this player_ command in pregame player list fails when trying  to
/take an AI player when only AI players are being allowed to /take.

To reproduce:
0 start a new game with default settings from the client
0 /set allowtake = "Aa"
0 activate the context menu on one of the AI players in the list
0 choose Take this player
* the client first toggles the AI state and then complains that human players
cannot be taken. That player remains as unassigned human player.

To fix:
Make the menu option first execute the /take command and if successful then
toggle the AI status.


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