URL: <http://gna.org/bugs/?16882>
Summary: Separate gold transfers from diplcost Project: Freeciv Submitted by: handuman Submitted on: Sunday 10/17/10 at 15:55 Category: general Severity: 1 - Wish Priority: 5 - Normal Status: None Assigned to: None Originator Email: Open/Closed: Open Release: 2.2.3 Discussion Lock: Any Operating System: None Planned Release: _______________________________________________________ Details: Although for me personally this is a bug, I report it as a wish, since it currently works as it is planned to. The server setting _diplcost_ defines a percentage penalty for receiving technology and gold from a diplomatic treaty. I think there should be separate settings for each. If diplcost is set to 100 to make trading techs less profitable, it invalidates all gold payments. Including those that have nothing to do with technology transfers. For example, buying cities or paying for damages (these are reality in LT games). Furthermore, I'd like to see these settings adjustable by related effects so that they could be subjected to change during a game. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?16882> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev