Summary: Separate gold transfers from diplcost
Submitted by: handuman
Submitted on: Sunday 10/17/10 at 15:55
Severity: 1 - Wish
Priority: 5 - Normal
Assigned to: None
Discussion Lock: Any
Operating System: None
Although for me personally this is a bug, I report it as a wish, since it
currently works as it is planned to.
The server setting _diplcost_ defines a percentage penalty for receiving
technology and gold from a diplomatic treaty. I think there should be
separate settings for each. If diplcost is set to 100 to make trading techs
less profitable, it invalidates all gold payments. Including those that have
nothing to do with technology transfers. For example, buying cities or paying
for damages (these are reality in LT games).
Furthermore, I'd like to see these settings adjustable by related effects so
that they could be subjected to change during a game.
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