Update of bug #16880 (project freeciv):
Status: None => Ready For Test
Assigned to: None => pepeto
Planned Release: => 2.3.0
Follow-up Comment #2:
* send_chat() and send_chat_printf() returns the request id.
* send_chat_printf() is utf8 safe.
* the client wait if _/take_ worked before sending _/aitoggle_ if needed,
Note that if allowtake is set to "Hh", it will fail to take AI players.
However, I think it's normal. In this case the use should toggle the players
manually first, before taking them.
Additional Item Attachment:
File name: trunk_gtk2_client_take_player.diff Size:4 KB
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