Update of bug #16880 (project freeciv):

                  Status:                    None => Ready For Test         
             Assigned to:                    None => pepeto                 
         Planned Release:                         => 2.3.0                  

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Follow-up Comment #2:

Patch attached:
* send_chat() and send_chat_printf() returns the request id.
* send_chat_printf() is utf8 safe.
* the client wait if _/take_ worked before sending _/aitoggle_ if needed,
using update_queue_connect_processing_finished().

Note that if allowtake is set to "Hh", it will fail to take AI players.
However, I think it's normal. In this case the use should toggle the players
manually first, before taking them.


(file #10843)
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Additional Item Attachment:

File name: trunk_gtk2_client_take_player.diff Size:4 KB


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Reply to this item at:

  <http://gna.org/bugs/?16880>

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