Update of bug #16959 (project freeciv): Status: None => Invalid Assigned to: None => pepeto Open/Closed: Open => Closed
_______________________________________________________ Follow-up Comment #1: Sorry, just noticed that the strange moves of my fighters was due to the usage of a hex-iso topology using trident tileset. There is no such bug. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?16959> _______________________________________________ Message posté via/par Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev