URL:
  <http://gna.org/bugs/?16983>

                 Summary: Poor choice of city worked tile
                 Project: Freeciv
            Submitted by: dmarks
            Submitted on: Sunday 10/31/2010 at 12:33
                Category: None
                Severity: 3 - Normal
                Priority: 7 - High
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: trunk
         Discussion Lock: Any
        Operating System: None
         Planned Release: 2.3.0

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Details:

Recent code seems to make poor choices of when it comes to worked tiles in
cities...

For example, check out the Eritrean city of Nakfa - even though there's an
ocean tile with whales two tiles up, the code keeps choosing a plain ocean
tile for you instead. You can still choose the whales manually, but as soon
as the city grows f.e., the whales tile is not worked again.



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File Attachments:


-------------------------------------------------------
Date: Sunday 10/31/2010 at 12:33  Name: poorcitytileworkedchoice.sav.bz2 
Size: 15kB   By: dmarks

<http://gna.org/bugs/download.php?file_id=11027>

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Reply to this item at:

  <http://gna.org/bugs/?16983>

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