Follow-up Comment #2, bug #17049 (project freeciv): I'm not sure that caused this. In civil_war() the player are updated directly after the creation of the new civil war player. Thus, the client should know about the new player ... Do you have a savegame?
(possible patch attached) (file #11184) _______________________________________________________ Additional Item Attachment: File name: 20101111-trunk-fix-civil-war.patch Size:1 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?17049> _______________________________________________ Nachricht geschickt von/durch Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivfirstname.lastname@example.org https://mail.gna.org/listinfo/freeciv-dev