Follow-up Comment #2, bug #17049 (project freeciv):

I'm not sure that caused this. In civil_war() the player are updated directly
after the creation of the new civil war player. Thus, the client should know
about the new player ... Do you have a savegame?

(possible patch attached)

(file #11184)
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Additional Item Attachment:

File name: 20101111-trunk-fix-civil-war.patch Size:1 KB


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Reply to this item at:

  <http://gna.org/bugs/?17049>

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