Update of bug #15519 (project freeciv):

                Category:                    None => ai                     
                Priority:               1 - Later => 5 - Normal             
                  Status:                    None => Ready For Test         
         Planned Release:                         => 2.4.0                  
                 Summary: ai_settler_init() memory leak => [autosettler] move
cachemap for AI auto settler into player ai data struct

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Follow-up Comment #4:

* cleanup of ai auto settler handling: funcs.auto_settler_(init|run|free)

questions:

* should ai_data (advdata.h) be split in an advisor part and an AI part?


(file #11246)
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Additional Item Attachment:

File name:
20101117-02-trunk-move-cachemap-for-AI-auto-settler-into-player-ai-dat.patch
Size:13 KB


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Reply to this item at:

  <http://gna.org/bugs/?15519>

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