Follow-up Comment #2, bug #17105 (project freeciv):
To boost up pollution you could try adding something like this in
effects.ruleset:
[effect_pollution_boost_prod]
name = "Pollu_Prod_Pct"
value = 250
[effect_pollution_boost_pop]
name = "Pollu_Prod_Pct"
value = 250
Then play a few turns and see what happens. If the values seem too low just
increase them. I don't know how or if the game would survive it but the max
value is 32767 :P
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