Update of patch #2217 (project freeciv):

                 Summary: [autosettler] dynamically allocate struct
cityresult => [autosettler] dynamically allocate citymap in struct cityresult

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Follow-up Comment #1:

move reserved information into the tile data cache

(file #11297)
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Additional Item Attachment:

File name:
20101120-07-trunk-autosettler-dynamically-allocate-citymap-in-struct-c.patch
Size:13 KB


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Reply to this item at:

  <http://gna.org/patch/?2217>

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