URL:
<http://gna.org/bugs/?17146>
Summary: SDL client segfaults when building sprite is
missing
Project: Freeciv
Submitted by: dmarks
Submitted on: Friday 11/26/2010 at 10:45
Category: client-sdl
Severity: 3 - Normal
Priority: 3 - Low
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: S2_2
Discussion Lock: Any
Operating System: GNU/Linux
Planned Release:
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Details:
If any one building/wonder sprite is missing (or misspelled) the SDL client
will segfault when changing city production.
The GTK2 client will simply not show the sprite of the building in question
and continue running normally.
Originally reported by anonymous at
http://forum.freeciv.org/viewtopic.php?p=26316#26316
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