URL:
  <http://gna.org/bugs/?17146>

                 Summary: SDL client segfaults when building sprite is
missing
                 Project: Freeciv
            Submitted by: dmarks
            Submitted on: Friday 11/26/2010 at 10:45
                Category: client-sdl
                Severity: 3 - Normal
                Priority: 3 - Low
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: S2_2
         Discussion Lock: Any
        Operating System: GNU/Linux
         Planned Release: 

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Details:

If any one building/wonder sprite is missing (or misspelled) the SDL client
will segfault when changing city production.

The GTK2 client will simply not show the sprite of the building in question
and continue running normally.

Originally reported by anonymous at
http://forum.freeciv.org/viewtopic.php?p=26316#26316




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