Summary: Percentage chance for veteran spies to beat green
diplomats is too high 
                 Project: Freeciv
            Submitted by: None
            Submitted on: Wed Dec  8 01:39:48 2010
                Category: None
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
        Operating System: None
         Planned Release: 



In the file diplomats.c is the code for diplomat/spy contests.
It is in the function diplomat_success_vs_defender.

The base chance for these contests is 50%
A spy attacker or defender adds 25% to this.

Then a second addition or subtraction is done depending what level the spy or
diplomat is.  The code multiplies the level by 15. This is clearly a mistake.
It is too high for hardened and elite units.

The chance for a green spy to beat a green diplomat = 75%
The chance for a veteran spy to beat a green diplomat = 90%
The chance for a hardened spy to beat a green diplomat = 105%
The chance for an elite spy to beat a green diplomat = 120%

This is an important bug. In the last longturn game my spies eliminated over
60 enemy diplomats without loss a few hours after espionage was researched


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