Update of bug #17285 (project freeciv):
Status: None => Ready For Test
Planned Release: => 2.2.5,2.3.0
Summary: flag ignore when paradrop => NonMil flag ignored
Follow-up Comment #1:
This was introduced by me when I fixed bug #15569. Quick fix attached.
I think there are still holes in the paradrop logic -- you still can't fully
implement paradropping Freight, for example, and I think there are some other
mismatches with unit_move_to_tile_test() in the area of native terrain, and so
on. (Out of interest, what are your civilian "paratroopers"?)
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