Update of bug #17391 (project freeciv):
Category: None => general
Status: None => Need Info
Assigned to: None => syntron
Planned Release: => 2.3.0,2.4.0
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Follow-up Comment #1:
game.server.maxplayers is not checked / update if a civil war happens. There
are two possible solutions:
1. do not allow a civil war if it would result in sum(players) > maxplayers
2. increase maxplayers in that case
What to do? ;-)
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