Follow-up Comment #1, patch #2310 (project freeciv):
I didn't actually test this, but reading the source code convinced me that we
would like to integrate this somehow.
I assume that biggest problem is that you have built this on top of already
in S2_2 laid groundwork for loadable ai modules. In current Freeciv
development version ai_type already means complete ai module. Your work should
be just part of one (default).
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