URL:
  <http://gna.org/patch/?2345>

                 Summary: Ai type specific data to player
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Sat 15 Jan 2011 01:04:05 AM EET
                Category: ai
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.4.0

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Details:

Attached patch makes it possible to attach ai type specific data to player.
It is not yet really used, but stub functions are added to default ai.

Renaming some functions and structures and not renaming others may seem like
random. Usual rationale is that I don't rename anything that would probably
get renamed back in future patches. Current advisor data will be divided to
advisor data and default ai data, so there is no point in renaming everything
"ai_" -> "adv_" yet. Time for consistent naming and cleaning namespaces will
come when code rearrangements have been finished.



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File Attachments:


-------------------------------------------------------
Date: Sat 15 Jan 2011 01:04:05 AM EET  Name: PlayerAiData.diff  Size: 13kB  
By: cazfi

<http://gna.org/patch/download.php?file_id=11884>

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Reply to this item at:

  <http://gna.org/patch/?2345>

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