Follow-up Comment #5, bug #17506 (project freeciv):

> Sounds possible (not tested).

Some background: at the moment there are two types of savegames which use a
different order of loading the data. A previous patch  (bug #17158) fixed new
savegames but broke loading of old savegames. In bug #17372 loading was fixed
for both by moving the loading of map knowledge.

The problem here is, that in this case the map knowledge is needed before it
is loaded. Because there is no error check, the code did try to use a NULL
pointer ... segfault ...


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