URL:
<http://gna.org/bugs/?17614>
Summary: Tiles within city radius sometimes change workable
status when some city changes size
Project: Freeciv
Submitted by: someswede
Submitted on: Sun Jan 30 17:59:36 2011
Category: None
Severity: 3 - Normal
Priority: 5 - Normal
Status: None
Assigned to: None
Originator Email:
Open/Closed: Open
Release: 19147
Discussion Lock: Any
Operating System: GNU/Linux
Planned Release:
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Details:
Increased size for some city (probably within the same nation) means some
tiles within one city's radius might become unworkable, while a decrease might
mean some become workable again. This seems to apply
a> only to ocean tiles and
b> only when the change is between sizes 1 and 2,
but I haven't played enough to make sure.
In SS#1 Ansgartun is newly founded, in SS#2 it has just grown and in SS#3
neighbouring Lindisfarne has just shrunk. There was no change in Ansgartun
when it built the settler supported in SS#3, but I did not take notes on
Lindisfarne. The base radius square is 9, with no adjustments in effect.
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File Attachments:
-------------------------------------------------------
Date: Sun Jan 30 17:59:36 2011 Name: City radius 1.png Size: 234kB By:
someswede
<http://gna.org/bugs/download.php?file_id=12174>
-------------------------------------------------------
Date: Sun Jan 30 17:59:36 2011 Name: City radius 3.png Size: 241kB By:
someswede
<http://gna.org/bugs/download.php?file_id=12175>
-------------------------------------------------------
Date: Sun Jan 30 17:59:36 2011 Name: City radius 2.png Size: 240kB By:
someswede
<http://gna.org/bugs/download.php?file_id=12176>
_______________________________________________________
Reply to this item at:
<http://gna.org/bugs/?17614>
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