When I was documenting the multiplayer ruleset (based on rewonder), I found a couple of things that don't look right. It would be nice to sort these out for 2.3.0.
There are a couple of possible solutions to each of them. Since I don't play multiplayer, I'm not sure which is the right answer in terms of balance etc. I'm happy to implement whatever the right answer is deemed to be. The bugs are: <http://gna.org/bugs/?17332>: Sun Tzu Veteran_Combat bonus only applies to units in cities <http://gna.org/bugs/?17337>: Fundamentalism differences from civ2 _______________________________________________ Freeciv-dev mailing list Freecivemail@example.com https://mail.gna.org/listinfo/freeciv-dev