When I was documenting the multiplayer ruleset (based on rewonder), I
found a couple of things that don't look right. It would be nice to sort
these out for 2.3.0.

There are a couple of possible solutions to each of them. Since I don't
play multiplayer, I'm not sure which is the right answer in terms of
balance etc.

I'm happy to implement whatever the right answer is deemed to be.

The bugs are:
<http://gna.org/bugs/?17332>: Sun Tzu Veteran_Combat bonus only applies
  to units in cities
<http://gna.org/bugs/?17337>: Fundamentalism differences from civ2

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