Follow-up Comment #2, patch #2373 (project freeciv):

This causes changes in autogames, but I debugged it down to legitimate
reason.
If most wanted building is tie between some wonder and coinage, previously
wonder was chosen and with patch coinage. Reason for this is that buildings
are iterated in different order. Previously wonder was chosen first, and
coinage does not replace it as better option. With this patch coinage is
chosen first, and wonder doesn't replace it.

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