Follow-up Comment #1, patch #2477 (project freeciv):
updated patch:
* autogame test (first move transported units and then the transporter)
* fix wrong '==' in advmilitary.c; should be '='
* cleanup a check in aiunit.c
there are still differences in autogames; this needs further investigations
...
(file #12483)
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Additional Item Attachment:
File name: 20110218-use-pointer-for-transported-units-server-common.patch
Size:64 KB
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