Follow-up Comment #1, bug #17733 (project freeciv):

found in code:
the button appears only if *not* is_server_running.
this means, if I understand it right, that if the client auto-started a
server, the button does not appear, even if the game is indeed multiplayer.

Workaround: start a server then connect to it

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  <http://gna.org/bugs/?17733>

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