URL:
  <http://gna.org/bugs/?18043>

                 Summary: Initial units do not die when all the cities are
captured
                 Project: Freeciv
            Submitted by: None
            Submitted on: Mon 18 Apr 2011 01:14:02 PM UTC
                Category: ai
                Severity: 2 - Minor
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: alexander.saye...@gmail.com
             Open/Closed: Open
                 Release: 2.3.0-beta4
         Discussion Lock: Any
        Operating System: GNU/Linux
         Planned Release: 

    _______________________________________________________

Details:

Just a minor issue, which can be treated as a feature.

I created a small map with a number of nations, and managed to capture one
nation cities prior to killing the units, which are given in the beginning,
i.e., workers and an explorer. To my big surprise, they did not disappear,
which is logical because they were not assigned to any city. On the other
hand, it was funny to see to observe a situation when their workers continued
to do something for non-existent cities, and an explorer just standing on the
same place.




    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?18043>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to