URL: <http://gna.org/bugs/?18043>
Summary: Initial units do not die when all the cities are captured Project: Freeciv Submitted by: None Submitted on: Mon 18 Apr 2011 01:14:02 PM UTC Category: ai Severity: 2 - Minor Priority: 5 - Normal Status: None Assigned to: None Originator Email: alexander.saye...@gmail.com Open/Closed: Open Release: 2.3.0-beta4 Discussion Lock: Any Operating System: GNU/Linux Planned Release: _______________________________________________________ Details: Just a minor issue, which can be treated as a feature. I created a small map with a number of nations, and managed to capture one nation cities prior to killing the units, which are given in the beginning, i.e., workers and an explorer. To my big surprise, they did not disappear, which is logical because they were not assigned to any city. On the other hand, it was funny to see to observe a situation when their workers continued to do something for non-existent cities, and an explorer just standing on the same place. _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?18043> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev