Follow-up Comment #7, bug #18085 (project freeciv): >River information is topmost bit in spe01_xxxx maps. So, any tile with value higher than or equal to 8 has river in it (possible hex values being 0,1,2,3,4,5,6,7,8,9,a,b,c,d,e,f). If value is less than 8, just add 8 to get same specials as before + river.
I don't know how to explain this, but I know how to create the rivers in the map. Value 2 has river in the nXXX layer. The attach file is check. First question: Is it possible to associate river with letter or symbol in the tXXX layer? No? No problem. Second question: Is it possible to enable construction road over the lake terrain? (file #12932) _______________________________________________________ Additional Item Attachment: File name: test.sav.gz Size:7 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?18085> _______________________________________________ Messaggio inviato con/da Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freecivemail@example.com https://mail.gna.org/listinfo/freeciv-dev