Follow-up Comment #7, bug #18085 (project freeciv):

>River information is topmost bit in spe01_xxxx maps. So, any tile with value
higher than or equal to 8 has river in it (possible hex values being
0,1,2,3,4,5,6,7,8,9,a,b,c,d,e,f). If value is less than 8, just add 8 to get
same specials as before + river.

I don't know how to explain this, but I know how to create the rivers in the
map. Value 2 has river in the nXXX layer. The attach file is check.

First question: 

Is it possible to associate river with letter or symbol in the tXXX layer?

No? No problem. 

Second question:

Is it possible to enable construction road over the lake terrain?

(file #12932)
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Additional Item Attachment:

File name: test.sav.gz                    Size:7 KB


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