Update of bug #13701 (project freeciv):

                  Status:               Need Info => Ready For Test         
             Open/Closed:                  Closed => Open                   
         Planned Release:                         => 2.3.0, 2.4.0           

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Follow-up Comment #3:

With the hints provided by bug #18194 (which I now believe to be duplicate of
this one) it turns out that check in game_remove_unit() is simply
overzealous.

Untested patch attached.

(file #13136)
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Additional Item Attachment:

File name: UnitRemoveFromEnemy_13701.diff Size:0 KB


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  <http://gna.org/bugs/?13701>

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