Follow-up Comment #4, bug #16108 (project freeciv):

> Is there a chance it is linked with bug #15559?

Original reporter didn't even say it was local game, so this could really be
the most obvious reason for "no route to host"-error: no route to host. :-)

Anyway, this kind of network problem is so common that WSAEHOSTUNREACH really
should have errno mapping.
Attached patch adds it.

(file #13190)
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Additional Item Attachment:

File name: WSAEHOSTUNREACHMapping_16108.diff Size:1 KB


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