Follow-up Comment #4, bug #16108 (project freeciv): > Is there a chance it is linked with bug #15559?
Original reporter didn't even say it was local game, so this could really be the most obvious reason for "no route to host"-error: no route to host. :-) Anyway, this kind of network problem is so common that WSAEHOSTUNREACH really should have errno mapping. Attached patch adds it. (file #13190) _______________________________________________________ Additional Item Attachment: File name: WSAEHOSTUNREACHMapping_16108.diff Size:1 KB _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?16108> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev