Summary: Unit orientation tracking
Submitted by: cazfi
Submitted on: Thu 16 Jun 2011 02:03:20 PM EEST
Priority: 5 - Normal
Status: Ready For Test
Assigned to: None
Discussion Lock: Any
Planned Release: 2.4.0
Attached patch makes server to track unit orientation and to send that
information to client.
This is really basic version, where unit change orientation only when it
moves from tile to tile.
- Newly created units always face to east
- Teleporting (=moving more than one tile by paradropping, airlifting etc.)
units do not change their orientation
- Transported units do not change their orientation
- Fighting units do not change their orientation
I'll leave those other orientation changes to future tickets, preferably so
that it can already be tested with the client what looks good.
Orientation is not saved to savegame -> units loaded from savegame will
always face east. That's stuff for future ticket also.
Date: Thu 16 Jun 2011 02:03:20 PM EEST Name: OrientationTracking.diff Size:
3kB By: cazfi
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