Update of bug #16281 (project freeciv):

                  Status:               Confirmed => Ready For Test         

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Follow-up Comment #9:

Earlier patch committed as it handled the most critical part and I didn't
want leave it to wait for the time I can commit the rest.

I grepped for all cases where server assigns new terrain type or removes
specials (roads from RoadNative or rivers from RiverNative) and found only one
instance where units still were not properly bounced: when one removes
specials in editor.

Patch attached.

(file #13286)
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Additional Item Attachment:

File name: BounceRoadNativeOnEditor_16281.diff Size:0 KB


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  <http://gna.org/bugs/?16281>

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