Summary: The server crashes without an error message if
anyone has a unit with move_rate = 0
Submitted by: someswede
Submitted on: Thu Jul 28 20:42:09 2011
Severity: 3 - Normal
Priority: 5 - Normal
Assigned to: None
Release: 2.4 r 20006
Discussion Lock: Any
Operating System: None
I found an old bug, #13889, which may or may not be related.
If any player owns a unit with move_rate = 0, the server will crash without
any logged or displayed message, not even a seg fault - probably only at the
end of a turn, but I can't tell for sure.
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