Update of patch #2547 (project freeciv):

                 Summary: [transport19]  first move the transporter, then the
transported unit(s) => [transport19]  cleanup unit_move()

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Follow-up Comment #1:

highjacked this patch for the cleanup of unit_move():

* move moving of transported units into unit_move_transported() which is
called recursively:

- first move the transporter, then the transported units; the right way to
go: if the transporter dies all transported units are dead
- this changes autogame results, i.e. no identical games for the same
settings (seeds)


(file #13923)
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Additional Item Attachment:

File name: 20110819-transport02-cleanup-unit_move.patch Size:17 KB


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Reply to this item at:

  <http://gna.org/patch/?2547>

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