Update of patch #2547 (project freeciv):
Summary: [transport19] first move the transporter, then the
transported unit(s) => [transport19] cleanup unit_move()
_______________________________________________________
Follow-up Comment #1:
highjacked this patch for the cleanup of unit_move():
* move moving of transported units into unit_move_transported() which is
called recursively:
- first move the transporter, then the transported units; the right way to
go: if the transporter dies all transported units are dead
- this changes autogame results, i.e. no identical games for the same
settings (seeds)
(file #13923)
_______________________________________________________
Additional Item Attachment:
File name: 20110819-transport02-cleanup-unit_move.patch Size:17 KB
_______________________________________________________
Reply to this item at:
<http://gna.org/patch/?2547>
_______________________________________________
Nachricht geschickt von/durch Gna!
http://gna.org/
_______________________________________________
Freeciv-dev mailing list
[email protected]
https://mail.gna.org/listinfo/freeciv-dev