URL: <http://gna.org/bugs/?18528>
Summary: Unit not bounced when native base pillaged Project: Freeciv Submitted by: cazfi Submitted on: Sun 21 Aug 2011 12:26:36 AM EEST Category: general Severity: 3 - Normal Priority: 5 - Normal Status: Ready For Test Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.3.1, 2.4.0 _______________________________________________________ Details: Even if base with "NativeTile" -flag is the only reason unit can stay in tile, units are not bounced when base is pillaged, or new conflicting base is built removing old one. Fix attached _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Sun 21 Aug 2011 12:26:36 AM EEST Name: BounceOnNativeBasePillage.diff Size: 1kB By: cazfi <http://gna.org/bugs/download.php?file_id=13940> ------------------------------------------------------- Date: Sun 21 Aug 2011 12:26:36 AM EEST Name: BounceOnNativeBasePillage-S2_2.diff Size: 1kB By: cazfi <http://gna.org/bugs/download.php?file_id=13941> _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?18528> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev