URL:
<http://gna.org/bugs/?18528>
Summary: Unit not bounced when native base pillaged
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 21 Aug 2011 12:26:36 AM EEST
Category: general
Severity: 3 - Normal
Priority: 5 - Normal
Status: Ready For Test
Assigned to: None
Originator Email:
Open/Closed: Open
Release:
Discussion Lock: Any
Operating System: None
Planned Release: 2.3.1, 2.4.0
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Details:
Even if base with "NativeTile" -flag is the only reason unit can stay in
tile, units are not bounced when base is pillaged, or new conflicting base is
built removing old one.
Fix attached
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File Attachments:
-------------------------------------------------------
Date: Sun 21 Aug 2011 12:26:36 AM EEST Name: BounceOnNativeBasePillage.diff
Size: 1kB By: cazfi
<http://gna.org/bugs/download.php?file_id=13940>
-------------------------------------------------------
Date: Sun 21 Aug 2011 12:26:36 AM EEST Name:
BounceOnNativeBasePillage-S2_2.diff Size: 1kB By: cazfi
<http://gna.org/bugs/download.php?file_id=13941>
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<http://gna.org/bugs/?18528>
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