URL:
  <http://gna.org/bugs/?18546>

                 Summary: segfault when loading an incomplete map
                 Project: Freeciv
            Submitted by: akfaew
            Submitted on: Mon Aug 22 15:22:16 2011
                Category: None
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: S2.3
         Discussion Lock: Any
        Operating System: None
         Planned Release: 

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Details:

I know this is rather unimportant, but I also believe this should be
reported.

The save is basically this, plus the map itself:

      1 [scenario]
      2 name=_("Earth (classic/giant)")
      3 description=_("Map of the Earth.")
      4
      5 [map]
      6 topology_id=1
      7 height=180
      8 width=468



#0  0x00000000002ad6e8 in my_has_capability (cap=0x40e379 "version2",
capstr=0x0, cap_len=8) at capability.c:48
48          GET_TOKEN(capstr, next);
(gdb) bt
#0  0x00000000002ad6e8 in my_has_capability (cap=0x40e379 "version2",
capstr=0x0, cap_len=8) at capability.c:48
#1  0x00000000002ad898 in has_capabilities (us=0x40e378 "+version2",
them=0x0) at capability.c:81
#2  0x00000000001a481c in savegame2_load (file=0x2086f8080) at
savegame2.c:527
#3  0x0000000000117594 in load_command (caller=Variable "caller" is not
available.
) at stdinhand.c:3584
#4  0x000000000010bfb0 in srv_prepare () at srv_main.c:2265
#5  0x000000000010dc2c in srv_main () at srv_main.c:2536
#6  0x0000000000103e78 in main (argc=16, argv=0xfffffffffffbf008) at
civserver.c:375





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