Follow-up Comment #3, bug #18652 (project freeciv):

The last patch changes the bug to another place - not the load of the map
generator prints an error message ...

The new patch fixes it at the right place (I hope). The comment in the patch
reads (in start_game()):


+  /* This value defines if the player data should be saved for a scenario.
It
+   * is only FALSE if the editor was used to set it to this value. For
+   * such scenarios it has to be resetted at game start so that player data
+   * is saved. */
+  game.scenario.players = TRUE;


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