Follow-up Comment #1, bug #18688 (project freeciv):

There was a "tactic" suggestion in one of the longturn games during
turnchange, that one of the allies would move a unit around on railroad in a
loop using goto in a way that the enemy would see. The other ally that would
not see the unit would then attack. That way the enemy could not issue orders
with his client.

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  <http://gna.org/bugs/?18688>

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