URL:
<http://gna.org/patch/?2980>
Summary: Spoils of war
Project: Freeciv
Submitted by: akfaew
Submitted on: Sat Oct 1 11:16:34 2011
Category: None
Priority: 5 - Normal
Status: None
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release:
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Details:
I was working on the spoils of war diff (attached) and I started wondering
how to handle science. I want the victor to learn some technology from the
arms gathered from the battlefield. I was thinking total_victim_bulbs -
total_victor_bulbs * rand(0-5%). However there is a problem: variable tech
cost, depending on who we have embassies with. Any suggestions on how
scientific spoils of war should look like?
I attach what i have so far.
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File Attachments:
-------------------------------------------------------
Date: Sat Oct 1 11:16:34 2011 Name: spoils.diff Size: 3kB By: akfaew
<http://gna.org/patch/download.php?file_id=14186>
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