URL:
  <http://gna.org/patch/?2980>

                 Summary: Spoils of war
                 Project: Freeciv
            Submitted by: akfaew
            Submitted on: Sat Oct  1 11:16:34 2011
                Category: None
                Priority: 5 - Normal
                  Status: None
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 

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Details:

I was working on the spoils of war diff (attached) and I started wondering
how to handle science. I want the victor to learn some technology from the
arms gathered from the battlefield. I was thinking total_victim_bulbs -
total_victor_bulbs * rand(0-5%). However there is a problem: variable tech
cost, depending on who we have embassies with. Any suggestions on how
scientific spoils of war should look like?

I attach what i have so far.



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File Attachments:


-------------------------------------------------------
Date: Sat Oct  1 11:16:34 2011  Name: spoils.diff  Size: 3kB   By: akfaew

<http://gna.org/patch/download.php?file_id=14186>

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