Follow-up Comment #1, bug #18775 (project freeciv):
Why do you want to order by distance?
The answer affects the implementation. There are several distances to
consider; as the crow flies, or as the selected unit moves (and it may be
different for different units -- e.g., if you have a ship and a land unit both
selected at once).
Also, the goto/airlift dialog is designed to cope if multiple units are
selected that aren't on the same tile, so it would need to degrade gracefully
in that case (probably by not offering distances at all).
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