URL: <http://gna.org/bugs/?18930>
Summary: Scenarios with bases broken AGAIN? Project: Freeciv Submitted by: cazfi Submitted on: Sat 05 Nov 2011 11:59:45 PM EET Category: general Severity: 3 - Normal Priority: 5 - Normal Status: In Progress Assigned to: None Originator Email: Open/Closed: Open Release: Discussion Lock: Any Operating System: None Planned Release: 2.3.1, 2.4.0, 2.5.0 _______________________________________________________ Details: This code in sg_load_map_tiles_bases(): if (game.info.is_new_game) { /* No bases information for a new game / scenario. */ return; } seem to indicate that scenarios with preset bases are not working. I remember fixing this years ago, already. Non-buildable bases preset to map (=unique tiles, even with special base features) are important scenario creation feature! (I fixed it in S2_2, which had only old style savegame, I probably missed new style savegames when forwardporting the fix) _______________________________________________________ Reply to this item at: <http://gna.org/bugs/?18930> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev