URL:
  <http://gna.org/patch/?3023>

                 Summary: Define some road type stuff
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Sun 06 Nov 2011 12:48:21 AM EET
                Category: general
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.5.0

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Details:

This patch just defines some generic stuff related to road types. None of
these are yet used (though correct values are set), but (possibly mutliple)
future patches will depend on them. It's easier to handle them in separate
ticket that others depend than as part of just one of the future tickets.

Defined things are:
- bv_roads
- game.control.num_road_types

MAX_ROAD_TYPES appeared to be defined already.



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File Attachments:


-------------------------------------------------------
Date: Sun 06 Nov 2011 12:48:21 AM EET  Name: RoadTypeTypes.diff  Size: 4kB  
By: cazfi

<http://gna.org/patch/download.php?file_id=14433>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?3023>

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