Follow-up Comment #8, patch #3001 (project freeciv): Seems to be the store to traits[tr] where it barfs. I can't see why either. Haven't tried winding down optimisation yet, but it seems pretty stable over perturbations to source code (e.g. changing load_ruleset_nations:default_traits to a hardcoded int). Since it seems to be only me affected, I'll continue investigating.
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