URL:
<http://gna.org/patch/?3054>
Summary: Tile road functions
Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 15 Nov 2011 12:21:18 AM EET
Category: general
Priority: 5 - Normal
Status: Ready For Test
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.5.0
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Details:
This patch just adds a couple of functions to hide the fact that roads are
currently specials. No users are introduced in this patch, but new code should
use these functions instead of assuming that roads are part of specials.
Future patches will also change existing code to use these functions.
Functions introduced are tile_add_road(), tile_remove_road(), and temporary
function for transition period road_type_by_eroad(). Third needed function of
the family, tile_has_road(), already exist.
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File Attachments:
-------------------------------------------------------
Date: Tue 15 Nov 2011 12:21:18 AM EET Name: TileRoadFuncs.diff Size: 3kB
By: cazfi
<http://gna.org/patch/download.php?file_id=14553>
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Reply to this item at:
<http://gna.org/patch/?3054>
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