URL:
  <http://gna.org/patch/?3057>

                 Summary: Rename default ai as classic
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Tue 15 Nov 2011 10:00:00 PM EET
                Category: ai
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.5.0

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Details:

Default ai is currently both filling the role of default ai module, and named
as "default". Using word "default" for both meanings can be confusing once
they refer to distinct modules. I'm actually about to implement configure time
setting of default ai module to ease testing of modules in development. With
that feature in one would say that "default default is default".

Attached patch renames default ai module as "classic" for end-user visible
(configure switches, module name to load, ai type to assign to created player)
parts.



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File Attachments:


-------------------------------------------------------
Date: Tue 15 Nov 2011 10:00:00 PM EET  Name: ClassicAi.diff  Size: 6kB   By:
cazfi

<http://gna.org/patch/download.php?file_id=14559>

    _______________________________________________________

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  <http://gna.org/patch/?3057>

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