URL:
<http://gna.org/patch/?3057>
Summary: Rename default ai as classic
Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 15 Nov 2011 10:00:00 PM EET
Category: ai
Priority: 5 - Normal
Status: Ready For Test
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.5.0
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Details:
Default ai is currently both filling the role of default ai module, and named
as "default". Using word "default" for both meanings can be confusing once
they refer to distinct modules. I'm actually about to implement configure time
setting of default ai module to ease testing of modules in development. With
that feature in one would say that "default default is default".
Attached patch renames default ai module as "classic" for end-user visible
(configure switches, module name to load, ai type to assign to created player)
parts.
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File Attachments:
-------------------------------------------------------
Date: Tue 15 Nov 2011 10:00:00 PM EET Name: ClassicAi.diff Size: 6kB By:
cazfi
<http://gna.org/patch/download.php?file_id=14559>
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<http://gna.org/patch/?3057>
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