Update of patch #3055 (project freeciv):

                  Status:                    Done => In Progress            
             Open/Closed:                  Closed => Open                   

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Follow-up Comment #2:

Better to make one change to this feature.

- Terrains have "movement_cost" that affects speed negatively
- Units have "move_rate" that affects speed positively

Roads are somewhere between these, giving positive speed bonus over terrain.
Still, increase in this value means slower speed, and it's also logically cost
of movement via that road, so should rename "move_rate" -> "movement_cost".

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