Update of patch #3055 (project freeciv): Status: Done => In Progress Open/Closed: Closed => Open
_______________________________________________________ Follow-up Comment #2: Better to make one change to this feature. - Terrains have "movement_cost" that affects speed negatively - Units have "move_rate" that affects speed positively Roads are somewhere between these, giving positive speed bonus over terrain. Still, increase in this value means slower speed, and it's also logically cost of movement via that road, so should rename "move_rate" -> "movement_cost". _______________________________________________________ Reply to this item at: <http://gna.org/patch/?3055> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev