Follow-up Comment #6, bug #19029 (project freeciv):

> Meanwhile, a question. In the per-player part of the savefile,
> there's the saved terrain, playerX.map_tYYYY (saved in
> sg_save_player_vision()). For each map tile, this saves a single
> character representing what the player believes the terrain to
> be, or 'u' for unknown terrain. 
playerX.map_tYYYY is only saved if fow is enabled. If not, all players will
use the main map. In that case the unknown information is important.


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