URL:
  <http://gna.org/bugs/?19272>

                 Summary: The revolt_cost of a city can become negative.
                 Project: Freeciv
            Submitted by: None
            Submitted on: Wed Jan 11 14:12:18 2012
                Category: general
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: None
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: Any
         Planned Release: 

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Details:

In the multiplayer ruleset Book tweaked the incite cost of cities to increase
the cost by 1000. In the current longturn game using this multiplayer ruleset
the incite cost has now become negative.
I just received 360,000 gold for inciting someone else's city.

The problem presumably is a signed integer revolt_cost in diplomats.c I
suggest this becomes a double.




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