Summary: The revolt_cost of a city can become negative.
Submitted by: None
Submitted on: Wed Jan 11 14:12:18 2012
Severity: 3 - Normal
Priority: 5 - Normal
Assigned to: None
Discussion Lock: Any
Operating System: Any
In the multiplayer ruleset Book tweaked the incite cost of cities to increase
the cost by 1000. In the current longturn game using this multiplayer ruleset
the incite cost has now become negative.
I just received 360,000 gold for inciting someone else's city.
The problem presumably is a signed integer revolt_cost in diplomats.c I
suggest this becomes a double.
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