URL:
  <http://gna.org/patch/?3088>

                 Summary: Road vector to tile
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Tue 17 Jan 2012 12:45:18 AM EET
                Category: general
                Priority: 5 - Normal
                  Status: Ready For Test
                 Privacy: Public
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
         Discussion Lock: Any
         Planned Release: 2.5.0

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Details:

This patch adds roads vector to tile structure. It's there, and values in it
are updated in some cases, but not always (setting correct values after
loading a savegame is the major thing missing) so information stored to it is
not yet really used - existence of roads is still checked from specials.



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File Attachments:


-------------------------------------------------------
Date: Tue 17 Jan 2012 12:45:18 AM EET  Name: TileRoadVec.diff  Size: 3kB  
By: cazfi

<http://gna.org/patch/download.php?file_id=14809>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/patch/?3088>

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