URL: <http://gna.org/patch/?3088>
Summary: Road vector to tile Project: Freeciv Submitted by: cazfi Submitted on: Tue 17 Jan 2012 12:45:18 AM EET Category: general Priority: 5 - Normal Status: Ready For Test Privacy: Public Assigned to: None Originator Email: Open/Closed: Open Discussion Lock: Any Planned Release: 2.5.0 _______________________________________________________ Details: This patch adds roads vector to tile structure. It's there, and values in it are updated in some cases, but not always (setting correct values after loading a savegame is the major thing missing) so information stored to it is not yet really used - existence of roads is still checked from specials. _______________________________________________________ File Attachments: ------------------------------------------------------- Date: Tue 17 Jan 2012 12:45:18 AM EET Name: TileRoadVec.diff Size: 3kB By: cazfi <http://gna.org/patch/download.php?file_id=14809> _______________________________________________________ Reply to this item at: <http://gna.org/patch/?3088> _______________________________________________ Message sent via/by Gna! http://gna.org/ _______________________________________________ Freeciv-dev mailing list Freeciv-dev@gna.org https://mail.gna.org/listinfo/freeciv-dev