URL:
<http://gna.org/patch/?3088>
Summary: Road vector to tile
Project: Freeciv
Submitted by: cazfi
Submitted on: Tue 17 Jan 2012 12:45:18 AM EET
Category: general
Priority: 5 - Normal
Status: Ready For Test
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.5.0
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Details:
This patch adds roads vector to tile structure. It's there, and values in it
are updated in some cases, but not always (setting correct values after
loading a savegame is the major thing missing) so information stored to it is
not yet really used - existence of roads is still checked from specials.
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File Attachments:
-------------------------------------------------------
Date: Tue 17 Jan 2012 12:45:18 AM EET Name: TileRoadVec.diff Size: 3kB
By: cazfi
<http://gna.org/patch/download.php?file_id=14809>
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Reply to this item at:
<http://gna.org/patch/?3088>
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