URL:
  <http://gna.org/bugs/?19450>

                 Summary: Setting of Max rates access player team information
before it's set
                 Project: Freeciv
            Submitted by: cazfi
            Submitted on: Wed 15 Feb 2012 01:26:30 AM EET
                Category: general
                Severity: 3 - Normal
                Priority: 5 - Normal
                  Status: Ready For Test
             Assigned to: None
        Originator Email: 
             Open/Closed: Open
                 Release: 
         Discussion Lock: Any
        Operating System: None
         Planned Release: 2.3.2, 2.4.0, 2.5.0

    _______________________________________________________

Details:

Even with bug #17557 fixed, initial setting of player max rates can access
player team information too early.

Attached fix postpones initial setting of max rates until team information is
certainly set up.

I found this problem with Alien Ruleset. There's also report by tirolalira in
forum about similar problem with his ruleset:
http://forum.freeciv.org/viewtopic.php?t=6845&start=29



    _______________________________________________________

File Attachments:


-------------------------------------------------------
Date: Wed 15 Feb 2012 01:26:30 AM EET  Name: MaxRatesInit.diff  Size: 1kB  
By: cazfi

<http://gna.org/bugs/download.php?file_id=15052>

    _______________________________________________________

Reply to this item at:

  <http://gna.org/bugs/?19450>

_______________________________________________
  Message sent via/by Gna!
  http://gna.org/


_______________________________________________
Freeciv-dev mailing list
Freeciv-dev@gna.org
https://mail.gna.org/listinfo/freeciv-dev

Reply via email to