URL:
<http://gna.org/patch/?3143>
Summary: Requirement lists for Disasters to happen
Project: Freeciv
Submitted by: cazfi
Submitted on: Sun 19 Feb 2012 09:53:24 AM EET
Category: general
Priority: 5 - Normal
Status: Ready For Test
Privacy: Public
Assigned to: None
Originator Email:
Open/Closed: Open
Discussion Lock: Any
Planned Release: 2.5.0
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Details:
This patch adds requirements lists for disasters.
Since disasters are something that players want to avoid, unlike buildings,
units, techs, etc., which player wants, having also negated reqs for disasters
is important enough to justify the addidtional complexity. In typical use-case
nres will contain methods of preventing the disaster, such as "Fire can happen
in city with *no* Fire Department"
This patch adds requirements to civ1 ruleset only. Good rules for our own
ruleset designs is yet to be decided.
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File Attachments:
-------------------------------------------------------
Date: Sun 19 Feb 2012 09:53:24 AM EET Name: DisasterReqs.diff Size: 10kB
By: cazfi
<http://gna.org/patch/download.php?file_id=15169>
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